Criterion recently released Big Surf Island, an amazing piece of downloadable content, that really shows how DLC should be handled. And when I speak of how DLC should not be handled, I’m talking about DLC being announced before the actual game is released, which has happened with a few titles, but I won’t go into [...]
Archive for June, 2009
Surf’s Up! Seriously
Posted in Console Gaming, Reviews on June 16, 2009 | 2 Comments »
Barbarians & Electricity
Posted in Console Gaming, PC Gaming on June 13, 2009 | Leave a Comment »
I’ve been playing a lot of inFamous. So much, that I didn’t have the time to write about it on sogeek. If you’ve read the reviews or even know someone that owns a PS3, then you know it’s an excellent and well polished game. The only weird negative comment I have on the game is [...]
How Valve Is Going To Ruin L4D
Posted in PC Gaming on June 7, 2009 | Leave a Comment »
Please, take the title of my post as a joke, since this is the third post in a row, where I’m going to speculate on Valve’s game design moves. I still place them as highly skilled game developers, but I can’t resist on commenting on some of their moves that seem highly… un-Valve-ish. At E3 [...]


